Post by Tári on Mar 10, 2013 17:05:38 GMT -5
General Information:
• The Assassin’s Tournament will run Saturday night from 8:00 pm – midnight.
• Marks must sign-up to participate in the tournament at Troll from 1:00 pm Friday to 5:00 pm Saturday.
• Participants wishing to be Assassins will meet at the playground on Saturday at 7:45 pm; Assassins will have the opportunity to clarify tournament rules and receive their “gold coins” and “List of Targets.” Assassins cannot participate in the tournament without attending this meeting.
Tournament Rules:
• All Assassins will be issued a list of the tournament Marks (“List of Targets”) and will have the duration of the tournament to “assassinate” as many Marks on the list as possible. The first Assassin to submit their completed “List of Targets” sheet to Tari before midnight, or the Assassin with the highest number kills at midnight wins the tournament. If a tie results, the competitors will fight as they were equipped for the tournament and the victor of the match is declared tournament champion.
• Marks will be issued (5) stickers unique to each individual when they sign-up for the tournament at Troll. After an Assassin “assassinates” a Mark, the Mark will place (1) of their stickers next to their name on that Assassin’s sheet to signify they have been “assassinated.” Assassins have one kill per Mark.
• Assassins will be issued (5) “gold coins” with which to spend at the Information Dealer (Dorian), at the start of the tournament. In exchange for (1) gold coin, the Assassin is provided one “hint” about a specific Mark.
• Marks provide this “hint” about themselves at tournament sign-up. “Hints” may include, but are not limited to, unit or realm affiliation, friends and allies, years of Dagorhir experience, etc.
• Once the tournament begins, participants are on their own aside from the following circumstances:
***If a Mark expends all (5) stickers, they must obtain more from Tari.
***If a Mark does not wish to continue game play, they must report to Tari and request to remove their name from the tournament. The Mark will trade in their stickers for a white armband, signifying they are removed from the tournament and cannot be “assassinated” (or bothered) for the remainder of the tournament. Note: This does not erase your name from the “Target List,” which every Assassin will have. Wear your white armband in a clear and obvious place to avoid unwanted attacks.
Combat Rules:
• Assassins may wield dagger-style green weapons or blue weapons with a stabbing point. Assassins may only inflict green damage.
• Marks and Guards may wield dagger-style green weapons, blues and shields.
• Guards may defend their Mark if attacked but they cannot initiate combat.
• All participants may be armored as they choose.
• Fighting within “Merchant’s Row” is prohibited.
• If “assassinated,” Marks have (2) minutes to “respawn” before another Assassin can make an attempt. This time includes the Mark awarding their sticker to a successful Assassin.
• If “killed” in combat with a Mark, Assassins must “respawn” at the pavilion before they can make another assassination attempt.
• Above all, be honorable, be safe, and have respect for your opponents and their friends.
Please direct questions regarding the Olympics X Assassin’s Tournament to Tari or mittelmarch@gmail.com.
• The Assassin’s Tournament will run Saturday night from 8:00 pm – midnight.
• Marks must sign-up to participate in the tournament at Troll from 1:00 pm Friday to 5:00 pm Saturday.
• Participants wishing to be Assassins will meet at the playground on Saturday at 7:45 pm; Assassins will have the opportunity to clarify tournament rules and receive their “gold coins” and “List of Targets.” Assassins cannot participate in the tournament without attending this meeting.
Tournament Rules:
• All Assassins will be issued a list of the tournament Marks (“List of Targets”) and will have the duration of the tournament to “assassinate” as many Marks on the list as possible. The first Assassin to submit their completed “List of Targets” sheet to Tari before midnight, or the Assassin with the highest number kills at midnight wins the tournament. If a tie results, the competitors will fight as they were equipped for the tournament and the victor of the match is declared tournament champion.
• Marks will be issued (5) stickers unique to each individual when they sign-up for the tournament at Troll. After an Assassin “assassinates” a Mark, the Mark will place (1) of their stickers next to their name on that Assassin’s sheet to signify they have been “assassinated.” Assassins have one kill per Mark.
• Assassins will be issued (5) “gold coins” with which to spend at the Information Dealer (Dorian), at the start of the tournament. In exchange for (1) gold coin, the Assassin is provided one “hint” about a specific Mark.
• Marks provide this “hint” about themselves at tournament sign-up. “Hints” may include, but are not limited to, unit or realm affiliation, friends and allies, years of Dagorhir experience, etc.
• Once the tournament begins, participants are on their own aside from the following circumstances:
***If a Mark expends all (5) stickers, they must obtain more from Tari.
***If a Mark does not wish to continue game play, they must report to Tari and request to remove their name from the tournament. The Mark will trade in their stickers for a white armband, signifying they are removed from the tournament and cannot be “assassinated” (or bothered) for the remainder of the tournament. Note: This does not erase your name from the “Target List,” which every Assassin will have. Wear your white armband in a clear and obvious place to avoid unwanted attacks.
Combat Rules:
• Assassins may wield dagger-style green weapons or blue weapons with a stabbing point. Assassins may only inflict green damage.
• Marks and Guards may wield dagger-style green weapons, blues and shields.
• Guards may defend their Mark if attacked but they cannot initiate combat.
• All participants may be armored as they choose.
• Fighting within “Merchant’s Row” is prohibited.
• If “assassinated,” Marks have (2) minutes to “respawn” before another Assassin can make an attempt. This time includes the Mark awarding their sticker to a successful Assassin.
• If “killed” in combat with a Mark, Assassins must “respawn” at the pavilion before they can make another assassination attempt.
• Above all, be honorable, be safe, and have respect for your opponents and their friends.
Please direct questions regarding the Olympics X Assassin’s Tournament to Tari or mittelmarch@gmail.com.