P.s. For people who think I'm making up the new jav rule, look at rule 22.214.171.124.
(Javelins may not easily pass (<0.5 inch) through a 3.5 inch diameter hole. The softer padded face of the javelin must be at least 3.5 inch wide in all directions. The stiffer structural base foam must be at least 3 inches in diameter where it meets the open cell face foam.)
I realize that as a local realm, we don't need to follow all rules exactly to the T, but this one in particular helps javs not be as painful as they are. So if your rebuilding your javelins, keep this one in mind!
After reading this I remembered a time when Rook threw his sword in the path of my arrow to block it, at the time I wasnt sure it was legal. Its not:
126.96.36.199 - To better simulate the speed and power of real arrows in flight, the only things which can stop arrows are shields or Dagorhir-legal head armor such as a helmet or coif. Arrows cannot be caught, blocked, deflected, or knocked out of the air by anything else, including hands, feet, weapons, or other equipment. If an arrow is blocked intentionally with anything other than a body part, shield, or head armor, the fighter doing the blocking is dead automatically.
Some more good arrow rules that sometimes get ignored:
188.8.131.52 - If an arrow strikes a limb which has already been hacked or smashed by a blue or red weapon, the arrow is considered to have continued as if the limb were not there, hitting whatever is in its path.
184.108.40.206 - If an arrow hits a fighter's hand, that arm is lost (regardless of whether the hand held a weapon or shield).
220.127.116.11 - If an arrow hits a foot which is off the ground, that leg is lost.
More rules that are kind of obscure but have come up during the last few practices:
4.9.1 - Grappling is defined as wrestling in a safe and reasonable manner, attempting to subdue or unbalance your opponent without strikes, throws, or joint/nerve holds.
^Came up after Rook showed me a throw. You can unblance your opponent but a throw is not really suppose to happen. Surprisingly, tripping is not mentioned anywhere tho.
18.104.22.168 - Players may not ever carry another fighter's missile weapons around without the owner's express permission. You may return fire with missiles that have been shot/thrown at you, but if you leave the immediate area where the missiles were fired/thrown, you may not take any missiles other than your own with you. Players must always return the owner's missiles to the owner upon request.
^Came up after fighters started hiding arrows behind their shields or backs. It really annoys me because arrows are not cheap and I dont want them to get damaged or broken because of this. Not only that its kinda dangerous to melee with them in your hand.
22.214.171.124 - Yellow weapons must be used at half-drawn (arrows) or thrown with half force (javelins) at ranges closer than 20 feet.
We ignore this one a lot with javies. No one has gotten hurt yet but we should prolly watch it cuz we throw hard.
4.8.3 - Players may shield bash an opponent on their front or side. Bashing an opponent from the rear is prohibited. Bashing an opponent who has lost a leg is prohibited.
^Remembering a shield bash is from more than two steps away.
4.8.5 - It is never permissible to strike a fighter in the head or neck with a shield.
^You can put it in their face not just hit them with it. Punch shields to the face is just like getting punched in the face but you can still use it to blind your opponent.